Digital skills prototype app from the Scouts
A wireframe of a mobile app developed by The Scout Association for young people to work on their digital skills.
A wireframe of a mobile app developed by The Scout Association for young people to work on their digital skills.
The theory of change laid out in one page, as developed during the process of building the Singo Songo app.
An app with stories, songs and interactive educational activities for 3-5 year olds.
A video from the Cooperative College sharing their learning and the process of their engagement with a digital agency and the young people that the college works with.
A step-by-step playbook on implementing blended learning (a combination of live and online) for anyone delivering programmes to learners or working with beneficiaries.
User persona created by1625 Independent People working on remote access communication.
Summary of the project 1625 Independent People completed, showing how they researched and tested two SMS text messaging systems.
Questionnaire to better understand the digital behaviours and needs of young people who have experienced being homeless in Durham.
The site was developed as a digital information resource for young people in need of housing or at risk of becoming homeless. The hypothesis for this work was:
A document outlining the digital strategy developed by CHAS for the organisation and its stakeholders, detailing how they will use digital, technology and data to strengthen their work in 2021/22.
A jam board detailing the hub user needs of Citizen's Advice Southampton service users.
Provides a wrapper and interface to enable remotely controlled video calling, with no computer interaction required by the remote user. Also enables the remote user to upload documents without needing to physically interact with the computer hardware.